My faction – The Battery – has grown with the additions of 1 skeleton from the bar in the Outpost near Squin, 2 skeletons recruited from Shark, and 1 more from a trip to Burn's Tower.
Stilts now begins more crafting & research focused roles.
The skeletons will run until they're usefully fast, then specialise.
Sadneil's role is "everything else" – egg theft, trading, exploration, expansion... and kidnap. A first test for the "recruit prisoner" mod is due.