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#dx12

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Giles Goat<p>OK <a href="https://toot.wales/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> <a href="https://toot.wales/tags/expert" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>expert</span></a> <a href="https://toot.wales/tags/shaders" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>shaders</span></a> <a href="https://toot.wales/tags/howto" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>howto</span></a> solve this .. you have an HLSL shader where you declare let's say FOR EXAMPLE</p><p>cbuffer Constants : register(b0)<br>{<br> float4 Banana;<br> float4x4 World;<br> float4 Pappine;<br>}</p><p>But then MAYBE later on you have an <a href="https://toot.wales/tags/ifdef" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ifdef</span></a> /something that makes the shader NOT use "Banana" .. now the optimizator "would remove Banana from the cbuffer block" so now you'll have 16 bytes less in the structure but "how do you know when you load the shader" that is happened ? You see the shit.</p>
GPUOpen<p>⬛ No more black boxes! AMD Radeon GPU Profiler (RGP) now supports AMD RDNA 4 GPUs.<br> <br>🔥 Profiling of <a href="https://mastodon.gamedev.place/tags/DirectML" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DirectML</span></a> apps and compute-based <a href="https://mastodon.gamedev.place/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> and <a href="https://mastodon.gamedev.place/tags/Vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulkan</span></a> apps<br>🔥 Improved support for Work Graphs apps<br>🔥 UI enhancements to the ISA views<br> <br>More info: <a href="https://gpuopen.com/learn/radeon_gpu_profiler_2-4_support_rx9000_series_pure-compute_applications/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gpuopen.com/learn/radeon_gpu_p</span><span class="invisible">rofiler_2-4_support_rx9000_series_pure-compute_applications/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts</span></a><br>(🧵 4/7)</p>
TECC 🖖🏼🇪🇺🇺🇦🇨🇦🇬🇱<p>Why Choose <a href="https://social.tchncs.de/tags/AMD" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AMD</span></a> Over <a href="https://social.tchncs.de/tags/NVIDIA" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NVIDIA</span></a>?</p><p>🔺Better <a href="https://social.tchncs.de/tags/Value" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Value</span></a>:<br>More performance per Euro.</p><p>🔺 More <a href="https://social.tchncs.de/tags/VRAM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VRAM</span></a>:<br>Future-proof for modern <a href="https://social.tchncs.de/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a>.</p><p>🔺 <a href="https://social.tchncs.de/tags/OpenSource" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>OpenSource</span></a> Friendly:<br>Superior <a href="https://social.tchncs.de/tags/Linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Linux</span></a> support.</p><p>🔺 Smart Access <a href="https://social.tchncs.de/tags/Memory" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Memory</span></a> (<a href="https://social.tchncs.de/tags/SAM" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SAM</span></a>):<br>Boosts performance with <a href="https://social.tchncs.de/tags/Ryzen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Ryzen</span></a> CPUs.</p><p>🔺 Strong <a href="https://social.tchncs.de/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> &amp; <a href="https://social.tchncs.de/tags/Vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulkan</span></a> Performance:<br>Great for modern titles.</p><p>🔺 More Transparency:<br>No misleading performance claims or marketing tricks.</p><p><a href="https://social.tchncs.de/tags/GPUs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GPUs</span></a> <a href="https://social.tchncs.de/tags/PCGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGaming</span></a> <a href="https://social.tchncs.de/tags/TechTalk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TechTalk</span></a></p>
Adam Sawicki<p>DirectX 12 Agility SDK 1.716.0-preview Explained - a new post on my blog<br><a href="https://asawicki.info/news_1783_directx_12_agility_sdk_17160-preview_explained" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">asawicki.info/news_1783_direct</span><span class="invisible">x_12_agility_sdk_17160-preview_explained</span></a><br><a href="https://mastodon.gamedev.place/tags/directx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>directx12</span></a> <a href="https://mastodon.gamedev.place/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a></p>
GPUOpen<p>🔥 We've just released a big update to our <a href="https://mastodon.gamedev.place/tags/Radeon" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Radeon</span></a> <a href="https://mastodon.gamedev.place/tags/Developer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Developer</span></a> <a href="https://mastodon.gamedev.place/tags/Tool" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Tool</span></a> Suite, inc. several features seen at <a href="https://mastodon.gamedev.place/tags/GDC2024" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDC2024</span></a> 🎮<br> <br>1. RDP 3.0 has huge UI improvements, detailed logging view, and more: <a href="https://gpuopen.com/rdp/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gpuopen.com/rdp/?utm_source=ma</span><span class="invisible">stodon&amp;utm_medium=social&amp;utm_campaign=rdts</span></a></p><p>2. RGP 2.1 now has interoperability with RGA for shader analysis: <a href="https://gpuopen.com/learn/rgp-2-1-rga-interoperability/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gpuopen.com/learn/rgp-2-1-rga-</span><span class="invisible">interoperability/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts</span></a></p><p>3.RGA v2.9.1 simplifies <a href="https://mastodon.gamedev.place/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> shader compilation: <a href="https://gpuopen.com/learn/rga-2-9-1-single-d3d12-shader-compilation/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gpuopen.com/learn/rga-2-9-1-si</span><span class="invisible">ngle-d3d12-shader-compilation/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts</span></a><br> <br>4. RRA 1.5 ray inspector now displays the ray hierarchy: <a href="https://gpuopen.com/radeon-raytracing-analyzer/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">gpuopen.com/radeon-raytracing-</span><span class="invisible">analyzer/?utm_source=mastodon&amp;utm_medium=social&amp;utm_campaign=rdts</span></a></p><p>Lots more info at each link above! 🎉</p>
Boiling Steam<p>VKD3D Version 2.12 Released with additional DX12 Capabilities Supported: <a href="https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.12" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/HansKristian-Work/v</span><span class="invisible">kd3d-proton/releases/tag/v2.12</span></a> <a href="https://mastodon.cloud/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mastodon.cloud/tags/linuxgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linuxgaming</span></a> <a href="https://mastodon.cloud/tags/update" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>update</span></a> <a href="https://mastodon.cloud/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.cloud/tags/release" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>release</span></a> <a href="https://mastodon.cloud/tags/vkd3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vkd3d</span></a> <a href="https://mastodon.cloud/tags/proton" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>proton</span></a> <a href="https://mastodon.cloud/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a></p>
ruby0x1 :luxe:<p>Knockout City frame <a href="https://mastodon.gamedev.place/tags/rendering" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>rendering</span></a> breakdown by <span class="h-card" translate="no"><a href="https://mastodon.gamedev.place/@ataylor" class="u-url mention" rel="nofollow noopener noreferrer" target="_blank">@<span>ataylor</span></a></span></p><p><a href="https://www.velanstudios.com/post/knockout-city-frame-breakdown" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">velanstudios.com/post/knockout</span><span class="invisible">-city-frame-breakdown</span></a></p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>graphics</span></a> <a href="https://mastodon.gamedev.place/tags/gpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gpu</span></a> <a href="https://mastodon.gamedev.place/tags/gfx" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gfx</span></a> <a href="https://mastodon.gamedev.place/tags/vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkan</span></a> <a href="https://mastodon.gamedev.place/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a></p>
Boiling Steam<p>VKD3D Version 2.11 is Out: <a href="https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.11" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/HansKristian-Work/v</span><span class="invisible">kd3d-proton/releases/tag/v2.11</span></a> <a href="https://mastodon.cloud/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mastodon.cloud/tags/linuxgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linuxgaming</span></a> <a href="https://mastodon.cloud/tags/update" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>update</span></a> <a href="https://mastodon.cloud/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.cloud/tags/release" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>release</span></a> <a href="https://mastodon.cloud/tags/vkd3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vkd3d</span></a> <a href="https://mastodon.cloud/tags/vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkan</span></a> <a href="https://mastodon.cloud/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a></p>
Susanne Lilith<p>Spielt ihr <a href="https://troet.cafe/tags/Valheim" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Valheim</span></a> mit <a href="https://troet.cafe/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> oder <a href="https://troet.cafe/tags/Vulcan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulcan</span></a>? <a href="https://troet.cafe/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a></p>
Boiling Steam<p>Apple adds DX12 support to MacOS via its Game Porting Toolkit: <a href="https://twitter.com/film_girl/status/1666127888679321602" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">twitter.com/film_girl/status/1</span><span class="invisible">666127888679321602</span></a> <a href="https://mastodon.cloud/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://mastodon.cloud/tags/update" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>update</span></a> <a href="https://mastodon.cloud/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.cloud/tags/release" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>release</span></a> <a href="https://mastodon.cloud/tags/apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>apple</span></a> <a href="https://mastodon.cloud/tags/hardware" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hardware</span></a> <a href="https://mastodon.cloud/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a> <a href="https://mastodon.cloud/tags/translation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>translation</span></a> <a href="https://mastodon.cloud/tags/macos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macos</span></a></p>
Caleb Faruki<p>Lots of mixed messaging from this year's <a href="https://cyberplace.social/tags/WWDC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WWDC</span></a>. Lots of groans for the vision pro. But only some modest cheers for the long overdue gaming support such as <a href="https://cyberplace.social/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a>.</p><p>If Apple threw more of those R&amp;D dollars into just gaming, they probably would've been called geniuses as per usual. Unlike PC, strict hardware restrictions make it easier to develop AAA games like PS5 and Xbone.</p><p>Could've eaten Microsoft's lunch vis-a-vis Game Pass. Instead, they'd rather get into a pissing contest with Facebook.</p>
Boiling Steam<p>VKD3D Version 2.9 Released: <a href="https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.9" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/HansKristian-Work/v</span><span class="invisible">kd3d-proton/releases/tag/v2.9</span></a> <br><a href="https://mastodon.cloud/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mastodon.cloud/tags/linuxgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linuxgaming</span></a> <a href="https://mastodon.cloud/tags/update" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>update</span></a> <a href="https://mastodon.cloud/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.cloud/tags/release" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>release</span></a> <a href="https://mastodon.cloud/tags/vkd3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vkd3d</span></a> <a href="https://mastodon.cloud/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a> <a href="https://mastodon.cloud/tags/vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkan</span></a></p>
HellPie<p>The thing I'm happiest about regarding <a href="https://raru.re/tags/WebGPU" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WebGPU</span></a> is that <a href="https://raru.re/tags/Apple" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Apple</span></a> actually got its way so instead of some dogshit ugly as sin API like <a href="https://raru.re/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> or <a href="https://raru.re/tags/Vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Vulkan</span></a> we actually got a nice to use, friendly-looking-ish one based on <a href="https://raru.re/tags/Metal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Metal</span></a> and I couldn't be happier. No matter how much people hate to admit it, that's the one low level graphics API that lets a developer do something productive with it within the average life expectancy.</p>
GPUOpen<p>AMD GPU Services (AGS) 6.1 is now available! </p><p>AGS 6.1 adds:<br> - RDNA 3 GPU support<br> - VS2022 versions of the static libs<br> - a new sample showing you how to use AGS extensions from <a href="https://mastodon.gamedev.place/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a>. </p><p>Check it out on GitHub: <br><a href="https://github.com/GPUOpen-LibrariesAndSDKs/AGS_SDK/releases/tag/v6.1.0" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/GPUOpen-LibrariesAn</span><span class="invisible">dSDKs/AGS_SDK/releases/tag/v6.1.0</span></a></p>
Ryosuke<p>digging into rendering architecture tonight with a great talk from Frostbite / EA that shows the growth of their render engine from 2007 (for <a href="https://mastodon.gamedev.place/tags/PS3" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS3</span></a>) to the 2017 (for <a href="https://mastodon.gamedev.place/tags/PS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS4</span></a>)</p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GraphicsProgramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GraphicsProgramming</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/Graphics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Graphics</span></a> <a href="https://mastodon.gamedev.place/tags/DirectX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DirectX</span></a> <a href="https://mastodon.gamedev.place/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a></p><p><a href="https://www.gdcvault.com/play/1024612/FrameGraph-Extensible-Rendering-Architecture-in" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">gdcvault.com/play/1024612/Fram</span><span class="invisible">eGraph-Extensible-Rendering-Architecture-in</span></a></p>
Ryosuke<p>testing out the new <a href="https://mastodon.gamedev.place/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> in <a href="https://mastodon.gamedev.place/tags/Notion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Notion</span></a> to research and write technical notes for me. </p><p>first up, <a href="https://mastodon.gamedev.place/tags/DirectX" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DirectX</span></a> -- surprisingly accurate (albeit short) </p><p><a href="https://mastodon.gamedev.place/tags/GraphicsProgramming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GraphicsProgramming</span></a> <a href="https://mastodon.gamedev.place/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a></p>
Boiling Steam<p>VKD3D Version 2.8 Reduces CPU Overheard (especially for Nvidia): <a href="https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.8" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">github.com/HansKristian-Work/v</span><span class="invisible">kd3d-proton/releases/tag/v2.8</span></a> <a href="https://mastodon.cloud/tags/linux" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linux</span></a> <a href="https://mastodon.cloud/tags/linuxgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>linuxgaming</span></a> <a href="https://mastodon.cloud/tags/foss" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>foss</span></a> <a href="https://mastodon.cloud/tags/update" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>update</span></a> <a href="https://mastodon.cloud/tags/release" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>release</span></a> <a href="https://mastodon.cloud/tags/vkd3d" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vkd3d</span></a> <a href="https://mastodon.cloud/tags/cpu" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cpu</span></a> <a href="https://mastodon.cloud/tags/overhead" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>overhead</span></a> <a href="https://mastodon.cloud/tags/vulkan" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>vulkan</span></a> <a href="https://mastodon.cloud/tags/dx12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dx12</span></a> <a href="https://mastodon.cloud/tags/translation" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>translation</span></a></p>
SteamDeckHQ<p>With The Witcher 3's next-gen update now out, we were super excited to be able to dig into it and try out <a href="https://mastodon.world/tags/FSR" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>FSR</span></a> 2.1 on <a href="https://mastodon.world/tags/SteamDeck" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SteamDeck</span></a>! </p><p>Unfortunately, it seems launching with <a href="https://mastodon.world/tags/DX12" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>DX12</span></a> currently crashes the game, which stops us from using some features like FSR 2.</p><p><a href="https://steamdeckhq.com/news/witcher-3-next-gen-update-issues-with-dx12/" rel="nofollow noopener noreferrer" target="_blank"><span class="invisible">https://</span><span class="ellipsis">steamdeckhq.com/news/witcher-3</span><span class="invisible">-next-gen-update-issues-with-dx12/</span></a></p>