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#gamedev

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spicygriffin<p><a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> world, how important do you believe making a YouTube channel is? Is it worth the time or an unnecessary distraction? I'd love to get your opinions!</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
GPUOpen<p>🙏 We were honored to work closely with the DirectX team who presented the future of graphics at <a href="https://mastodon.gamedev.place/tags/GDC2025" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDC2025</span></a> with some exciting Microsoft <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> announcements:<br> <br>✨ DXR 1.2 and PIX updates<br>✨ Cooperative vectors and the power of <a href="https://mastodon.gamedev.place/tags/WorkGraphs" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WorkGraphs</span></a><br> <br>➡️ Learn more: <a href="https://devblogs.microsoft.com/directx/announcing-directx-raytracing-1-2-pix-neural-rendering-and-more-at-gdc-2025/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">devblogs.microsoft.com/directx</span><span class="invisible">/announcing-directx-raytracing-1-2-pix-neural-rendering-and-more-at-gdc-2025/</span></a></p>
Innombrable<p>More characters and animations made in Blender for our new Metroidvania game<br>-<br>-<br>-<br><a href="https://mastodon.gamedev.place/tags/blender" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>blender</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/pixelart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>pixelart</span></a> <a href="https://mastodon.gamedev.place/tags/3dart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3dart</span></a><br><a href="https://mastodon.gamedev.place/tags/devlog" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>devlog</span></a> <a href="https://mastodon.gamedev.place/tags/ps2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ps2</span></a> <a href="https://mastodon.gamedev.place/tags/metroidvania" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>metroidvania</span></a> <a href="https://mastodon.gamedev.place/tags/anime" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>anime</span></a> <a href="https://mastodon.gamedev.place/tags/indie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indie</span></a></p>
Silver Spook Games<p>"I reeeeally wish I had an electric car, or roads, or an EMP right now. On the plus side, I don't need a gym membership, and the war-haze makes for pretty sunsets!" (Neofeud 2 work in progress) <a href="https://store.steampowered.com/app/673850/Neofeud/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/673</span><span class="invisible">850/Neofeud/</span></a> <br><a href="https://silverspook.itch.io/neofeud" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">silverspook.itch.io/neofeud</span><span class="invisible"></span></a><br><a href="https://mastodon.social/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/adventuregame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>adventuregame</span></a> <a href="https://mastodon.social/tags/retrogamer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>retrogamer</span></a></p>
Andy Price<p>Having fun with a e s t h e t i c s</p><p><a href="https://mastodon.social/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a></p>
McFunkypants the #gamedev<p>my fave <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> news from this week's gdc announcements is the Accessible Games Initiative!</p><p>all the big names in the industry have teamed up to make game metadata accessibility "tags" more universal! love it. <a href="https://accessiblegames.com/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="">accessiblegames.com/</span><span class="invisible"></span></a></p>
abadidea<p>Have Time, Will Crime. <a href="https://infosec.exchange/tags/gloryinthethunder" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gloryinthethunder</span></a> <a href="https://infosec.exchange/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Doodle 🏳️‍🌈<p>Closing off another gameplay loop at long last! Collecting sparks now has a purpose -- upgrading your movement! At some point I should add some visual flair (like a different tail color) to better indicate the upgrade, but you definitely feel it when playing yourself.</p><p>UI work isn't my strongsuit, but every time I make something different I learn a lot more.</p><p><a href="https://equestria.social/tags/godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godot</span></a> <a href="https://equestria.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://equestria.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Alpha Beta Gamer - Indie Games<p>Look Outside - you'll die if you look outside in this eldritch body horror pixel art RPG adventure!</p><p>Out now on Steam: <a href="https://store.steampowered.com/app/3373660/Look_Outside/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/337</span><span class="invisible">3660/Look_Outside/</span></a></p><p>Gameplay Video: <a href="https://www.youtube.com/watch?v=f_8enKu5xWo" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=f_8enKu5xW</span><span class="invisible">o</span></a></p><p>by <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> Francis Coulombe <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a></p>
Jay Justice🏳‍🌈🇯🇲♿<p>Day 5 of GDC! Last day already! It went by so fast! I'm going out in a bright burst of color &amp; a lot of noise 😂 if you recognize my fashion inspo you get a NoPrize 🫡 If I haven't seen you all week it's your last chance to catch me until next year! I have had the best time &amp; I hope you did too 🥰 <a href="https://blacktwitter.io/tags/GDC" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GDC</span></a> <a href="https://blacktwitter.io/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://blacktwitter.io/tags/fashion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fashion</span></a></p>
Ölbaum<p>And God forbid you get bored by the small talk and miss the one important sentence because dialogue skipping is always broken and just animates faster instead of appearing immediately or, better, PAGINATING! And then the character is gone and the important hint is forever lost because there’s no journal or dialogue history. Fuck that.</p><p><a href="https://tooting.ch/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://tooting.ch/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://tooting.ch/tags/Adventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Adventure</span></a> <a href="https://tooting.ch/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a></p>
Ölbaum<p>Are there any game devs who think about people with ADHD and/or people who can’t finish a game in one sitting and often have to pause for several weeks? I have yet to see an adventure game or RPG that I don’t have to restart from zero if I left it for a bit, because there’s no trace of the advancement of the story or of the past conversations anywhere. &gt;&gt;<br><a href="https://tooting.ch/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://tooting.ch/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://tooting.ch/tags/Adventure" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Adventure</span></a> <a href="https://tooting.ch/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a></p>
Shattered Pixel<p>Hey Dungeoneers, I've just released that second patch for Shattered Pixel Dungeon v3.0 that I mentioned last week. It's some more smaller fixes and translation updates. This includes a fix for a Steam Deck quirk which caused Shattered to think it was on a 4" screen instead of a 7" one.</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a></p>
Raccoon Formality<p>how's the game deving going?</p><p><a href="https://tech.lgbt/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>
Dave?<p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/indiedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>indiedev</span></a> </p><p>I was going to reboost the original post but search can't seem to find it</p>
Retro Gerry<p>managed to add another old prototype game i made using gamemaker studio (1.4) to my site last night.<br>Zchase is a early protype of a game idea I had. I hoped to randomly generate a cluster of buildings with food, equipment, weapons and ammo for the survivor like player to forage and gather.<br>But it never got much further than a wee tech demo type of thing to test out a few ideas.<br><a href="https://www.terlan.co.uk/games/zchase/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">terlan.co.uk/games/zchase/</span><span class="invisible"></span></a><br><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/prototype" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>prototype</span></a> <a href="https://mastodon.gamedev.place/tags/gamemaker" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamemaker</span></a></p>
Vivienne Dunstan<p>Inform 7 is a magical system to code interactive fiction games in. But it's also brilliant how you can quickly test things even just to improve writing. I've just coded another test command "test X" to jump to the latest code. I can't say what X is - spoilers. But I'm very happy typing that command! <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/IndieGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform7</span></a></p>
Vivienne Dunstan<p>Pleased to manage some more interactive fiction game coding, now developing chapter 6 of 7 in my next parser text adventure game. Not developing in sequential order! Currently flitting to and fro between coding in Inform 7 and researching a topic. While also trying to visualise the scene in my brain! <a href="https://mastodon.scot/tags/interactiveFiction" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>interactiveFiction</span></a> <a href="https://mastodon.scot/tags/game" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>game</span></a> <a href="https://mastodon.scot/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.scot/tags/IndieGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieGames</span></a> <a href="https://mastodon.scot/tags/coding" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>coding</span></a> <a href="https://mastodon.scot/tags/inform7" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>inform7</span></a></p>
AKGWDS<p>🎮 📢 : ein weiteres Angebot der BPB, diesmal für den diesjährigen <a href="https://fedihum.org/tags/Gamescom" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gamescom</span></a> (in fünf Monaten!!) auch für <a href="https://fedihum.org/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> s. Unter dem Leitsatz</p><p>"Games for Democracy" </p><p>habt ihr die Chance, eurem Spiel, zusammen mit Anderen, auf dem gleichnamigen Stand bei den Indies-Booth der Gamescom zu präsentieren. Ihr könnt euch für einen Platz am Stand bis zum 09. April bewerben.</p><p>Weitere Info findet ihr unter:</p><p><a href="https://www.bpb.de/veranstaltungen/veranstaltungskalender/560144/games-for-democracy-auf-der-gamescom-2025/#:~:text=Die%20bpb%20pr%C3%A4sentiert%20auf%20der,Gemeinschaftsstand%20f%C3%BCr%20unabh%C3%A4ngige%20Game%2DEntwicklungsstudios" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">bpb.de/veranstaltungen/veranst</span><span class="invisible">altungskalender/560144/games-for-democracy-auf-der-gamescom-2025/#:~:text=Die%20bpb%20pr%C3%A4sentiert%20auf%20der,Gemeinschaftsstand%20f%C3%BCr%20unabh%C3%A4ngige%20Game%2DEntwicklungsstudios</span></a>.</p><p><a href="https://fedihum.org/tags/demokratie" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>demokratie</span></a> <a href="https://fedihum.org/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a></p>
Kay Lousberg 🎨<p>Adding some of the Resource Bits assets into my caveman project. I think he likes them! :D 📦</p><p><a href="https://mastodon.social/tags/godotengine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>godotengine</span></a> <a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a></p>