sufganiyot fox ✡️<p>eyyy, so far I've done:</p><p>✓ eat breakfast<br>✓ have therapy<br>✓ Blanket Time™ with Midna<br>✓ get dressed<br>- stay home until cannabis is delivered<br>- go to The People's Coffee to work on <a href="https://babka.social/tags/writing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>writing</span></a> stuff/character sketches for my <a href="https://babka.social/tags/monsterhearts2" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>monsterhearts2</span></a> one-shot this weekend </p><p>I've actually done a little bit of character work for the game: writing lists of simple, divisive motivations for side characters. I still want to: finish the list of names, come up with scene location ideas, and maybe flesh out one or two scene ideas in case my players are shy about starting the game</p><p>Monsterhearts is like a nice halfway point between, say, D&D and the DMless games¹ I've been facilitating, in terms of "DM" prep. like, I don't *need* to prep for hours before running a game, BUT, I find having, like, lists of names really helpful</p><p><a href="https://babka.social/tags/LifeStuff" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LifeStuff</span></a> <a href="https://babka.social/tags/ttrpg" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ttrpg</span></a></p><p>¹ Dream Askew/Dream Apart, also by Avery Adler, and Sleepaway (by Jay Dragon) which uses the same engine as Dream Askew</p>