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#procgen

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juulcat<p><a href="https://mastodon.gamedev.place/tags/Avoyd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Avoyd</span></a> <a href="https://mastodon.gamedev.place/tags/Voxel" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Voxel</span></a> <a href="https://mastodon.gamedev.place/tags/Symmetry" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Symmetry</span></a> <a href="https://mastodon.gamedev.place/tags/Procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Procgen</span></a> <a href="https://mastodon.gamedev.place/tags/Abstract" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Abstract</span></a> <a href="https://mastodon.gamedev.place/tags/VoxelArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VoxelArt</span></a> <a href="https://mastodon.gamedev.place/tags/PathTracing" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PathTracing</span></a> <a href="https://mastodon.gamedev.place/tags/Render" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Render</span></a> <a href="https://mastodon.gamedev.place/tags/3D" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>3D</span></a> <a href="https://mastodon.gamedev.place/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a></p>
Hash-A-Matic 🤖<p>Look at this space cloud I made. <a href="https://mstdn.crmbl.uk/tags/hashAmatic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hashAmatic</span></a> <a href="https://mstdn.crmbl.uk/tags/plasma" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>plasma</span></a> <a href="https://mstdn.crmbl.uk/tags/cloud" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>cloud</span></a> #☁️ <a href="https://mstdn.crmbl.uk/tags/fractal" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>fractal</span></a> <a href="https://mstdn.crmbl.uk/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mstdn.crmbl.uk/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mstdn.crmbl.uk/tags/botArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>botArt</span></a></p>
Tane Piper ⁂<p>Another video of <a href="https://tane.codes/tags/Teskooano" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Teskooano</span></a> - my 3D N-Body simulator made with <a href="https://tane.codes/tags/threeJS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>threeJS</span></a> - another video of the new <a href="https://tane.codes/tags/dockview" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>dockview</span></a> UI and multi-camera view of simulations. <a href="https://tane.codes/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://tane.codes/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://tane.codes/tags/astronomy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>astronomy</span></a> <a href="https://tane.codes/tags/physics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>physics</span></a> </p><p><a href="https://www.youtube.com/watch?v=rpjPHrzt3qU" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=rpjPHrzt3q</span><span class="invisible">U</span></a></p>
Matias Klemola<p>📣 Liikennematto alpha 3 is out now! </p><p>This version is a preview of the new wave function collapse (WFC) procgen method. WFC brings more variety into the game in the form of nature scenery, and lots will be placed closer to where you recently built roads. Try it!</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/elmlang" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>elmlang</span></a> <a href="https://mastodon.gamedev.place/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a></p><p><a href="https://yourmagicisworking.itch.io/liikennematto/devlog/925010/liikennematto-alpha-3-the-wave-function-collapse-preview-out-now" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">yourmagicisworking.itch.io/lii</span><span class="invisible">kennematto/devlog/925010/liikennematto-alpha-3-the-wave-function-collapse-preview-out-now</span></a></p>
Hash-A-Matic 🤖<p>Look at this tree I grew. 🌳 <a href="https://mstdn.crmbl.uk/tags/hashAmatic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hashAmatic</span></a> <a href="https://mstdn.crmbl.uk/tags/tree" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tree</span></a> #🌳 <a href="https://mstdn.crmbl.uk/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mstdn.crmbl.uk/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mstdn.crmbl.uk/tags/botArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>botArt</span></a></p>
Blake Patterson<p>I updated my No Man's Sky journey photo gallery (day one to (nearly) current), today.</p><p>Almost 10 years of exploration.</p><p><a href="https://www.flickr.com/photos/blakespot/albums/72157672505552246/" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">flickr.com/photos/blakespot/al</span><span class="invisible">bums/72157672505552246/</span></a></p><p><a href="https://oldbytes.space/tags/NoMansSky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSky</span></a> <a href="https://oldbytes.space/tags/NMS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NMS</span></a> <a href="https://oldbytes.space/tags/NoMansSkyWorlds" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSkyWorlds</span></a> <a href="https://oldbytes.space/tags/Flickr" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Flickr</span></a> <a href="https://oldbytes.space/tags/photos" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>photos</span></a> <a href="https://oldbytes.space/tags/photo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>photo</span></a> <a href="https://oldbytes.space/tags/screenshots" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshots</span></a> <a href="https://oldbytes.space/tags/gallery" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gallery</span></a> <a href="https://oldbytes.space/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://oldbytes.space/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://oldbytes.space/tags/gametography" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gametography</span></a> <a href="https://oldbytes.space/tags/virtualphotography" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>virtualphotography</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/PS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS4</span></a> <a href="https://oldbytes.space/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://oldbytes.space/tags/HelloGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HelloGames</span></a> <a href="https://oldbytes.space/tags/slideshow" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>slideshow</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a></p>
Blake Patterson<p>I guess this guy on TikTok is riffing on No Man's Sky?? Bizarre.</p><p>"...14 college students from around the world created a fractal holographic universe on a DVD which is literally like a universe on a DVD? </p><p>Oh it's called No Man's Land? Awesome. </p><p>And then it can create and kind of render itself alive? Huh. Okaay. Oh, and they're wanting to add AI into the game, which will make the people in the game sentient and will make them conscious? Okaay..."</p><p><a href="https://www.youtube.com/shorts/5WTBHWPXw0c" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="">youtube.com/shorts/5WTBHWPXw0c</span><span class="invisible"></span></a></p><p><a href="https://oldbytes.space/tags/NoMansSky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSky</span></a> <a href="https://oldbytes.space/tags/NMS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NMS</span></a> <a href="https://oldbytes.space/tags/NoMansSkyWorlds" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSkyWorlds</span></a> <a href="https://oldbytes.space/tags/HelloGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HelloGames</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/AI" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>AI</span></a> <a href="https://oldbytes.space/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://oldbytes.space/tags/SpaceGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SpaceGames</span></a> <a href="https://oldbytes.space/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://oldbytes.space/tags/TikTok" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TikTok</span></a> <a href="https://oldbytes.space/tags/video" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>video</span></a> <a href="https://oldbytes.space/tags/odd" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>odd</span></a> <a href="https://oldbytes.space/tags/WTF" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>WTF</span></a> <a href="https://oldbytes.space/tags/NoMansLand" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansLand</span></a></p>
Rune Skovbo Johansen<p>Current look of my procedural creature generation. Some progress - more of them look quite decent now, though there are still frequent artefacts and unacceptable results. (Yes yes I know, shipit! etc.) Classic procedural generation; no AI involved.<br><a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a></p>
thomastc | frozenfractal<p>First somewhat successful stab at hydraulic erosion. Takes only 2.5 seconds on the CPU, without the SIMD and multithreading optimizations that I'm planning.</p><p>First image is before erosion, second is after.</p><p>The output looks alright at first glance, but I'm not yet satisfied:<br>- The algorithm is purely subtractive. Eroded terrain just disappears, instead of being transported downstream.<br>- Directional artifacts galore...</p><p><a href="https://mastodon.gamedev.place/tags/GodotEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GodotEngine</span></a> <a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a></p>
Zeno Rogue<p>A procedurally generated, non-human building. What creatures could live in buildings of this kind?</p><p>(There is a correct answer, but other answers are interesting too.)</p><p><a href="https://mathstodon.xyz/tags/Rogueviz" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Rogueviz</span></a> <a href="https://mathstodon.xyz/tags/mathart" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>mathart</span></a> <a href="https://mathstodon.xyz/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a></p>
Nathalie Lawhead (alienmelon)<p>an accumulation of screenshots from testing my procedural brutalist city...<br>it's coming together!<br>rn this is focused on generating building placement so that it is interesting to explore, and the building overlap is compelling. lots to do still 😰😅<br>~<br><a href="https://mastodon.social/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.social/tags/GameArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameArt</span></a> <a href="https://mastodon.social/tags/Procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Procgen</span></a> <a href="https://mastodon.social/tags/UnrealEngine" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>UnrealEngine</span></a> <a href="https://mastodon.social/tags/IndieDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>IndieDev</span></a></p>
Hash-A-Matic 🤖<p><a href="https://mstdn.crmbl.uk/tags/hashAmatic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hashAmatic</span></a> <a href="https://mstdn.crmbl.uk/tags/squares" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>squares</span></a> #🔲 <a href="https://mstdn.crmbl.uk/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mstdn.crmbl.uk/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mstdn.crmbl.uk/tags/botArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>botArt</span></a></p>
Blake Patterson<p>Some scenes from day one of the new No Man's Sky Relics update / expedition that dropped today.</p><p><a href="https://oldbytes.space/tags/NoMansSky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSky</span></a> <a href="https://oldbytes.space/tags/NMS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NMS</span></a> <a href="https://oldbytes.space/tags/NoMansSkyRelics" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSkyRelics</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://oldbytes.space/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://oldbytes.space/tags/exploration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>exploration</span></a> <a href="https://oldbytes.space/tags/spacegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>spacegames</span></a> <a href="https://oldbytes.space/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://oldbytes.space/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/PS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS4</span></a> <a href="https://oldbytes.space/tags/PS5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS5</span></a> <a href="https://oldbytes.space/tags/Xbox" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Xbox</span></a> <a href="https://oldbytes.space/tags/switch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>switch</span></a> <a href="https://oldbytes.space/tags/macOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macOS</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/HelloGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HelloGames</span></a> <a href="https://oldbytes.space/tags/screenshot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshot</span></a></p>
Rune Skovbo Johansen<p>I can finally work on my procedural creature parametrization again, now on a much better foundation.</p><p>After working on parametrization matrix math and custom tools for the past five weeks, the results are coming together. Here's a demo of my derived parametrization tool.<br><a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a></p>
Blake Patterson<p>Moon of a giant lush planet featuring shallow pools of water all across its hilly surface (No Man's Sky)</p><p><a href="https://oldbytes.space/tags/NoMansSky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSky</span></a> <a href="https://oldbytes.space/tags/NMS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NMS</span></a> <a href="https://oldbytes.space/tags/NoMansSkyWorlds" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSkyWorlds</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://oldbytes.space/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://oldbytes.space/tags/exploration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>exploration</span></a> <a href="https://oldbytes.space/tags/spacegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>spacegames</span></a> <a href="https://oldbytes.space/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://oldbytes.space/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/PS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS4</span></a> <a href="https://oldbytes.space/tags/PS5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS5</span></a> <a href="https://oldbytes.space/tags/Xbox" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Xbox</span></a> <a href="https://oldbytes.space/tags/switch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>switch</span></a> <a href="https://oldbytes.space/tags/macOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macOS</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/HelloGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HelloGames</span></a> <a href="https://oldbytes.space/tags/video" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>video</span></a> <a href="https://oldbytes.space/tags/gameplayvideo" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gameplayvideo</span></a> <a href="https://oldbytes.space/tags/screenshot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>screenshot</span></a></p>
Hash-A-Matic 🤖<p>Look at this tree I grew. 🌳 <a href="https://mstdn.crmbl.uk/tags/hashAmatic" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>hashAmatic</span></a> <a href="https://mstdn.crmbl.uk/tags/tree" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>tree</span></a> #🌳 <a href="https://mstdn.crmbl.uk/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mstdn.crmbl.uk/tags/art" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>art</span></a> <a href="https://mstdn.crmbl.uk/tags/botArt" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>botArt</span></a></p>
Blake Patterson<p>I had to smile. 🙂 </p><p>A chat last night in the No Man's Sky Discord, folks tipping their hats to Hello Games for the incredible NMS comeback story, was -interrupted- by Sean Murray dropping an incoming update emoji, out of nowhere. Another (free) update is imminent!</p><p>This pretty much sums up the No Man's Sky experience over the past nine years.</p><p><a href="https://oldbytes.space/tags/NoMansSky" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSky</span></a> <a href="https://oldbytes.space/tags/NMS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NMS</span></a> <a href="https://oldbytes.space/tags/NoMansSkyWorlds" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>NoMansSkyWorlds</span></a> <a href="https://oldbytes.space/tags/gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gaming</span></a> <a href="https://oldbytes.space/tags/games" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>games</span></a> <a href="https://oldbytes.space/tags/gamers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamers</span></a> <a href="https://oldbytes.space/tags/SciFi" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SciFi</span></a> <a href="https://oldbytes.space/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://oldbytes.space/tags/exploration" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>exploration</span></a> <a href="https://oldbytes.space/tags/spacegames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>spacegames</span></a> <a href="https://oldbytes.space/tags/videogames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>videogames</span></a> <a href="https://oldbytes.space/tags/Steam" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Steam</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/PS4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS4</span></a> <a href="https://oldbytes.space/tags/PS5" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PS5</span></a> <a href="https://oldbytes.space/tags/Xbox" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Xbox</span></a> <a href="https://oldbytes.space/tags/switch" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>switch</span></a> <a href="https://oldbytes.space/tags/macOS" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>macOS</span></a> <a href="https://oldbytes.space/tags/PCgaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCgaming</span></a> <a href="https://oldbytes.space/tags/HelloGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>HelloGames</span></a> <a href="https://oldbytes.space/tags/SeanMurray" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>SeanMurray</span></a> <a href="https://oldbytes.space/tags/freeupdated" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>freeupdated</span></a> <a href="https://oldbytes.space/tags/emoji" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>emoji</span></a> <a href="https://oldbytes.space/tags/Discord" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Discord</span></a></p>
Trese Brothers Games<p>Which contacts you run missions for matters in our strategy layer.</p><p>Helping contacts rise can pay off big, giving you an ally with resources and influence. That's more leverage you can apply to missions, and higher-tier services like weapon sales or chems.</p><p><a href="https://store.steampowered.com/app/1021210/Cyber_Knights_Flashpoint/?utm_source=mastodon&amp;utm_campaign=ss&amp;utm_medium=tresebrothers" rel="nofollow noopener noreferrer" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">store.steampowered.com/app/102</span><span class="invisible">1210/Cyber_Knights_Flashpoint/?utm_source=mastodon&amp;utm_campaign=ss&amp;utm_medium=tresebrothers</span></a></p><p><a href="https://mastodon.social/tags/ScreenshotSaturday" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ScreenshotSaturday</span></a> <a href="https://mastodon.social/tags/Gaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Gaming</span></a> <a href="https://mastodon.social/tags/Cyberpunk" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Cyberpunk</span></a> <a href="https://mastodon.social/tags/PCGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>PCGaming</span></a> <a href="https://mastodon.social/tags/LinuxGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>LinuxGaming</span></a> <a href="https://mastodon.social/tags/MacGaming" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>MacGaming</span></a> <a href="https://mastodon.social/tags/RPG" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>RPG</span></a> <a href="https://mastodon.social/tags/VideoGames" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>VideoGames</span></a> <a href="https://mastodon.social/tags/TurnBasedStrategy" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>TurnBasedStrategy</span></a> <a href="https://mastodon.social/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a></p>
𝙋𝙨𝙖𝙡𝙙𝙤𝙧𝙣 🇬🇧<p>Pondering having semi-permanent map changes - like player can go to a place and say destroy a building and that stays destroyed but also there is evidence of other actions, like a previous clean house is now infected. But not sure how they'll interplay. Will that destroy immersion or add to it? </p><p>In-universe other people doing stuff makes sense. It might be an interesting mix? Some areas will be fully proc-gen and not revisitable. </p><p>Now I'm questioning it all 🫤</p><p><a href="https://mastodon.social/tags/gamedev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.social/tags/procgen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>procgen</span></a> <a href="https://mastodon.social/tags/gamedesign" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>gamedesign</span></a></p>
thomastc | frozenfractal<p>Hmm, generating good hashes for use in simplex noise is surprisingly expensive. Has anyone ever tried using the CRC32 instructions that come with SSE4.2 for this? They only take 1 clock cycle, much faster than anything I've come up with.<br><a href="https://mastodon.gamedev.place/tags/ProcGen" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ProcGen</span></a> <a href="https://mastodon.gamedev.place/tags/assembly" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>assembly</span></a></p>