Is there a good guide for porting various old school dialects of BASIC to FreeBASIC or at least QBASIC for which it has a compatibility mode?
I'm trying to port some old HP 2000 Timeshare BASIC and some Applesoft BASIC to FreeBASIC and I'm hitting road blocks. I'm aiming to get the projects to complile successfully in QB mode first before migrating to FreeBASIC's native mode.
I do a lot of programming in C which usually contains a bunch of functions that I create. Just curious... am I the only one that always ends my main() function by printing "END OF LINE."? Just wondering...
Rod Hull Demonstrates: Penultimate+3dcr TurboLoad & DOS Wedge for the Commodore VIC20
https://www.youtube.com/watch?v=p16HUPT5f5Q
#RetroGaming #RetroComputing #RetroProgramming #8bit #Commodore #VIC20
@chad @Chigaze @grammargirl I was going to say as a C programmer, I’m not only using the semicolon all the time, I can get quite distraught when I miss one!
Oh! Didn't know there was a modern version of #Amiga #BlitzBasic! https://www.youtube.com/watch?v=DES1oyCOSYs #retrodev #retroprogramming #retrocomputing
More of this please -- a new native code editor for #Amiga! https://www.youtube.com/watch?v=ktKZWtZZfbA / http://boemann.dk/codecraft/ #retrocomputing #retroprogramming
Frozen arctic station – monsters and weapons
https://dimalinkeng.blogspot.com/2025/06/frozen-arctic-station-monsters-and.html
Dune Flight – fantastic flight in sands
https://dimalinkeng.blogspot.com/2025/06/dune-flight-fantastic-flight-in-sands.html
Dune – fantastic stone in the sky
https://dimalinkeng.blogspot.com/2025/06/dune-fantastic-stone-in-sky.html
Frozen Arctic Station – Menu elements, take item
https://dimalinkeng.blogspot.com/2025/05/frozen-arctic-station-menu-elements.html
My toddler son shows interest in a lot of my books - surprising ones. He calls this #retroprogramming masterpiece on #HyperCard by Danny Goodman “the hand book” because it has, uh, a hand on it.
Cc: @uliwitness
Hey, wenn Ihr Programmieren unter dem klassischen MacOS (System 6 und 7) lernen wollt:
Das Internet-Archiv hat Carsten Brinkschulte's hervorragendes Buch “Macintosh Programmieren in C” als PDF (das ePub ist auto-generiert und ziemlich unleserlich):
Basic Pascal – logotypes for beginning 2025
https://dimalinkeng.blogspot.com/2025/05/basic-pascal-logotypes-for-beginning.html
Hi everyone. I just moved to this server from Astrodon because I feel it is a better fit for my diversity of interests. These include: amateur #Astronomy, #HamRadio, #Photography, #Cycling, #Hiking, #Nature, #Scotch, #RetroComputing, #RetroProgramming, playing electric #Guitar and following #F1.
I live in #Canada with my wife and dog, and we have three wonderful adult children (me and the wife that is, not me and the dog!).
I also run a #Commodore BBS:
bbs.deepskies.com:6400
@ry @kalleboo Ooooh, Think Pascal.
Back in … 1989? a club colleague introduced me to the local uni’s computer lab, filled with Mac II. Base config, 13" color screen with 640x480 in 256 colors, with Hypercard and Think Pascal on it. And some word processor.
Coming from the Atari ST, the Mac II wasn’t much faster than what I had, and the GUI was theoretically similar.
But ThinkPascal felt sooo much more advanced due to the tight integration of its source level debugger into the IDE. On the ST, debuggers weren’t integrated yet into the UI, and were cumbersome to use.
So Think Pascals step-by-step debugger and variable inspection in windows were mind-blowing for me ("how to they do this in supervisor mode, and yet have full access to high-level OS/grafport/window calls?" -- little did I know how hacky System 6/7 were).
These memories.
One clever thing in SK8: Their SuperCard-style ‘new' command for creating objects lets you initialize properties:
new object with objectName “Person”
addProperty Person, ‘name’
addProperty Person, ‘address’
addProperty Person, ‘phoneNumber’
But then instead of a SuperCard-style English-like ’define property' command, they used the nerdy ‘addProperty’ name. Not even 'add property' with a space.
4/6
Near the shore – shells at the shore
https://dimalinkeng.blogspot.com/2025/04/near-shore-shells-at-shore.html
Building a Dungeon Crawler Engine in Commodore BASIC Across Retro Systems
#CommodoreBASIC #DungeonCrawler #RetroProgramming #C64 #C128 #Commodore64 #Commodore128 #CommanderX16 #MEGA65
https://theoasisbbs.com/building-a-dungeon-crawler-engine-in-commodore-basic-across-retro-systems/?feed_id=2783&_unique_id=67fe59434b248