@jasoncoon recently posted a cube shader that runs colorwaves around the cube's perimeter. I tried expanding that to three nesting cubes.
This color scheme is a throwaway, but I tried a spatial dither to smooth the hue changes at low brightness. There are interesting possibilities to explore there.
Source: https://gist.github.com/kbob/c93e9fcfda836462d2e6f01bcffd294b
Jason's post: https://leds.social/@jasoncoon/114973474070298975