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#ecs

3 posts3 participants0 posts today
Miguel Afonso Caetano<p>"Cybersecurity researchers have demonstrated an "end-to-end privilege escalation chain" in Amazon Elastic Container Service (ECS) that could be exploited by an attacker to conduct lateral movement, access sensitive data, and seize control of the cloud environment.</p><p>The attack technique has been codenamed ECScape by Sweet Security researcher Naor Haziz, who presented the findings today at the Black Hat USA security conference that's being held in Las Vegas.</p><p>"We identified a way to abuse an undocumented ECS internal protocol to grab AWS credentials belonging to other ECS tasks on the same EC2 instance," Haziz said in a report shared with The Hacker News. "A malicious container with a low‑privileged IAM [Identity and Access Management] role can obtain the permissions of a higher‑privileged container running on the same host."</p><p>Amazon ECS is a fully-managed container orchestration service that allows users to deploy, manage, and scale containerized applications, while integrating with Amazon Web Services (AWS) to run container workloads in the cloud."</p><p><a href="https://thehackernews.com/2025/08/researchers-uncover-ecscape-flaw-in.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">thehackernews.com/2025/08/rese</span><span class="invisible">archers-uncover-ecscape-flaw-in.html</span></a></p><p><a href="https://tldr.nettime.org/tags/CyberSecurity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CyberSecurity</span></a> <a href="https://tldr.nettime.org/tags/Amazon" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Amazon</span></a> <a href="https://tldr.nettime.org/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> <a href="https://tldr.nettime.org/tags/Containers" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Containers</span></a> <a href="https://tldr.nettime.org/tags/AWS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>AWS</span></a> <a href="https://tldr.nettime.org/tags/CloudComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CloudComputing</span></a></p>
Daniel<p>Press release: We, the developers at EntwicklerX, have just released our first game for classic Amiga computers: Dodge These Balls. In this mini-game, you have to dodge the grey balls for as long as possible with a red ball. These balls increase in number from time to time, making the game more difficult and inevitably ending in a collision. The longer you last, the more points you get.</p><p><a href="https://www.amiga-news.de/en/news/AN-2025-08-00024-EN.html" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">amiga-news.de/en/news/AN-2025-</span><span class="invisible">08-00024-EN.html</span></a></p><p><a href="https://fosstodon.org/tags/Amiga" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Amiga</span></a> <a href="https://fosstodon.org/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> <a href="https://fosstodon.org/tags/games" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>games</span></a></p>
Karsten Schmidt<p><span class="h-card" translate="no"><a href="https://mastodon.social/@th0ma5" class="u-url mention" rel="nofollow noopener" target="_blank">@<span>th0ma5</span></a></span> Supporting n-polygonal faces, polyline graphs (i.e. meshes with only edges, but without faces) and improving sparse nD attrib storage are exactly the reasons why I haven't publicly released my "new" mesh impl yet and why I started refactoring it in/since 2019, after (and because) I created <a href="https://thi.ng/ecs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/ecs</span><span class="invisible"></span></a>, which I was going to use as backend for it. This ECS implementation uses <a href="https://thi.ng/sparse-set" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/sparse-set</span><span class="invisible"></span></a> to store sparse attributes (components) in a dense manner and also supports memory mapped components to enable zero-copy updates and direct passing of buffers to WASM/WebGL/WebGPU. The <a href="https://thi.ng/soa" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/soa</span><span class="invisible"></span></a>, <a href="https://thi.ng/vector-pools" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/vector-pools</span><span class="invisible"></span></a> and <a href="https://thi.ng/simd" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">thi.ng/simd</span><span class="invisible"></span></a> are all packages which exist for similar purposes (originally/indirectly also created for this mesh project). At this point, I'm having several open redesigns &amp; reimpls for both the ECS and the mesh, incl. versions in Zig...</p><p>Not quite sure what your reference to Postgres is about in this context, but I'm intrigued. Are you thinking about massively detailed meshes and/or external storage of swathes of attribs/metadata?</p><p><a href="https://mastodon.thi.ng/tags/ThingUmbrella" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ThingUmbrella</span></a> <a href="https://mastodon.thi.ng/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> <a href="https://mastodon.thi.ng/tags/Mesh" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mesh</span></a></p>
Karsten Schmidt<p>Reflecting some more on the Sketchpad &amp; ECS parts of this talk: SideFX Houdini organizes all geometry data in similar vertical silos of points, vertices, edges, faces, prims, each with component IDs, each with its own group of native and user-defined attribs, and with similar powerful "omniscient" visibility/access from anywhere. That structure makes VEX SOPs akin to "systems" in an ECS setup and the handling/scripting itself very fun &amp; powerful. The GUI also provides spreadsheet views of the geometry (again similar to e.g. what FLECS provides for debugging). Considering the age of Houdini, I think this approach is notable...</p><p>Blender's BMesh Radial Mesh implementation[1] is more traditional OOP structured, but the core idea of "discs" (aka bi-directional circular lists) of pointers to vertices &amp; edges now seems somewhat relevant to some Sketchpad ideas too. Also a reminder that I really need to find/make time to update &amp; release my own mesh implementation (from 2018) combining ideas from both Houdini &amp; BMesh... It's already been a year (again) since I last talked about &amp; touched it... 😱</p><p>[1] <a href="https://developer.blender.org/docs/features/objects/mesh/bmesh/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">developer.blender.org/docs/fea</span><span class="invisible">tures/objects/mesh/bmesh/</span></a></p><p><a href="https://mastodon.thi.ng/tags/Blender" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Blender</span></a> <a href="https://mastodon.thi.ng/tags/Houdini" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Houdini</span></a> <a href="https://mastodon.thi.ng/tags/Mesh" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Mesh</span></a> <a href="https://mastodon.thi.ng/tags/Geometry" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Geometry</span></a> <a href="https://mastodon.thi.ng/tags/DataStructure" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DataStructure</span></a> <a href="https://mastodon.thi.ng/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> <a href="https://mastodon.thi.ng/tags/Sketchpad" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Sketchpad</span></a></p>
INCD021<p>I’ve been doing object-oriented programming since 1994. Now, 30+ years later, I’m starting to question the <a href="https://mastodon.gamedev.place/tags/oop" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>oop</span></a> approach. Not because it’s bad, I find it a great structure, and matches my way of thinking, but when it comes to raw performance, things like cache locality and memory layout starts to matter more and more. So I might look into <a href="https://mastodon.gamedev.place/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> and other data-oriented designs to see what they offer. Not to make anything specific, but I just need to know. 😄 </p><p><a href="https://mastodon.gamedev.place/tags/cacheMisses" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>cacheMisses</span></a> <a href="https://mastodon.gamedev.place/tags/programming" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>programming</span></a></p>
Karsten Schmidt<p>Watching "The Big OOPs", new 1h50m talk by Casey Muratori about the long and meandering history, mistakes &amp; shortcomings of OOP and looking for better/alternative ways forward... </p><p><a href="https://www.youtube.com/watch?v=wo84LFzx5nI" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">youtube.com/watch?v=wo84LFzx5n</span><span class="invisible">I</span></a></p><p>(Also very interesting for some <a href="https://mastodon.thi.ng/tags/PermaComputing" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>PermaComputing</span></a> &amp; KISS aspects)</p><p><a href="https://mastodon.thi.ng/tags/SoftwareArchitecture" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SoftwareArchitecture</span></a> <a href="https://mastodon.thi.ng/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> <a href="https://mastodon.thi.ng/tags/DOD" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DOD</span></a> <a href="https://mastodon.thi.ng/tags/ComputerHistory" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ComputerHistory</span></a> <a href="https://mastodon.thi.ng/tags/CPP" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CPP</span></a> <a href="https://mastodon.thi.ng/tags/SmallTalk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>SmallTalk</span></a> <a href="https://mastodon.thi.ng/tags/Lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Lisp</span></a></p>
ECS Infotech Pvt. Ltd.<p>Chip-Off Forensics in India – The Ultimate Guide!</p><p>Ever wondered how experts recover data from damaged or locked devices? Discover the power of advanced chip-off digital forensics and how it's revolutionizing data recovery &amp; mobile investigations in India.</p><p>👉 Tap the link to read the full guide! - <a href="https://bit.ly/4092fWF" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">bit.ly/4092fWF</span><span class="invisible"></span></a></p><p><a href="https://mastodon.social/tags/DigitalForensics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DigitalForensics</span></a> <a href="https://mastodon.social/tags/ChipOffForensics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ChipOffForensics</span></a> <a href="https://mastodon.social/tags/DataRecovery" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DataRecovery</span></a> <a href="https://mastodon.social/tags/CyberSecurity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>CyberSecurity</span></a> <a href="https://mastodon.social/tags/MobileForensics" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>MobileForensics</span></a> <a href="https://mastodon.social/tags/ECSInfotech" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECSInfotech</span></a> <a href="https://mastodon.social/tags/TechIndia" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TechIndia</span></a> <a href="https://mastodon.social/tags/ForensicsExpert" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ForensicsExpert</span></a> <a href="https://mastodon.social/tags/DigitalInvestigation" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>DigitalInvestigation</span></a> <a href="https://mastodon.social/tags/TechBlog" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TechBlog</span></a> <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a></p>
Matteo Bilotta :fediverso:<p>Ho finalmente terminato il refactoring del progetto, dal più classico dei <a href="https://mastodon.uno/tags/GameLoop" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameLoop</span></a> ad un'avanzata e nuova architettura <a href="https://mastodon.uno/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a>.</p><p>Per arrivare a ciò, ho scritto e pubblicato una piccola libreria: una mia personalissima implementazione dell'architettura ECS in <a href="https://mastodon.uno/tags/TypeScript" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>TypeScript</span></a>.</p><p>Qui il repository, per gli interessati: <a href="https://github.com/Byloth/micro-ecs" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">github.com/Byloth/micro-ecs</span><span class="invisible"></span></a></p><p>---</p><p>Nulla di definitivo, ancora, eh!<br>Può esser ancora migliorato e ottimizzato ulteriormente!</p><p>É tutto ancora in divenire...<br>Stay tuned! 😉</p><p><a href="https://mastodon.uno/tags/BDDGZProject" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>BDDGZProject</span></a></p>
Karl Theodor<p>J Nat Prod. 2022 Jan 28;85(1):176-184. doi: 10.1021/acs.jnatprod.1c00946. Epub 2022 Jan 10.</p><p>+++ <a href="https://mastodon.social/tags/Cannabinoids" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cannabinoids</span></a> +++</p><p>Block Cellular Entry of SARS-CoV-2 and the Emerging Variants</p><p>Richard B van Breemen 1, Ruth N Muchiri 1, Timothy A Bates 2, Jules B Weinstein 2, Hans C Leier 2, Scotland Farley 2, Fikadu G Tafesse 2<br>Affiliations Expand<br>PMID: 35007072 PMCID: PMC8768006 DOI: 10.1021/acs.jnatprod.1c00946 </p><p><a href="https://mastodon.social/tags/Corona" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Corona</span></a> <a href="https://mastodon.social/tags/Cannabis" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cannabis</span></a> <a href="https://mastodon.social/tags/Cannabinoide" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Cannabinoide</span></a> <a href="https://mastodon.social/tags/Endocannabinoidsystem" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Endocannabinoidsystem</span></a> des Menschen [<a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a>] <a href="https://mastodon.social/tags/WEEDMoB" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>WEEDMoB</span></a> <a href="https://mastodon.social/tags/Streeck" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Streeck</span></a></p>
Sander 🏳️‍🌈<p>Flecs v4.1.0 is out! 💨</p><p>Release announcement: <a href="https://ajmmertens.medium.com/flecs-4-1-is-out-fab4f32e36f6" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">ajmmertens.medium.com/flecs-4-</span><span class="invisible">1-is-out-fab4f32e36f6</span></a></p><p><a href="https://mastodon.gamedev.place/tags/flecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>flecs</span></a> <a href="https://mastodon.gamedev.place/tags/ecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ecs</span></a> <a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiegame" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiegame</span></a> <a href="https://mastodon.gamedev.place/tags/videogames" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>videogames</span></a> <a href="https://mastodon.gamedev.place/tags/IndieGameDev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>IndieGameDev</span></a> <a href="https://mastodon.gamedev.place/tags/indiedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiedev</span></a> <a href="https://mastodon.gamedev.place/tags/indiewatch" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>indiewatch</span></a></p>
EGU<p>👋Meet Professor Laetitia Le Pourhiet, the EGU Geodynamics incoming <a href="https://mastodon.social/tags/president" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>president</span></a>.</p><p>Dr. Garima Shukla, <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> representative for EGU Geodynamics Division, has interviewed her and asked her a few key questions about her goals and vision for the <a href="https://mastodon.social/tags/division" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>division</span></a>’s future.</p><p>📖 Read the full interview: <a href="https://egu.eu/1RZPHR/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">egu.eu/1RZPHR/</span><span class="invisible"></span></a></p>
EGU<p>Check out the <a href="https://mastodon.social/tags/Hydrotalk" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Hydrotalk</span></a> <a href="https://mastodon.social/tags/podcast" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>podcast</span></a> series🎙️ by the EGU Hydrological Sciences.</p><p>In this episode, the division's <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> team interviews Hydrogeochemist Prof. Daren Gooddy, who explains how agricultural <a href="https://mastodon.social/tags/nitrogen" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>nitrogen</span></a>, pesticides, and emerging PFAS threaten groundwater, <a href="https://mastodon.social/tags/ecosystems" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ecosystems</span></a>, and public health.</p><p>🎧 Listen to the podcast here: <a href="https://egu.eu/4UINVR/" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">egu.eu/4UINVR/</span><span class="invisible"></span></a></p>
SSFC KDT 💚💙⚽🌹💻🍺✌<p>Rumor has it <a href="https://mastodon.social/tags/FIFA" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>FIFA</span></a> tried to expel <a href="https://mastodon.social/tags/ecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ecs</span></a> president Shawn Wheeler over a halftime banner saying FAIR SHARE NOW. <a href="https://mastodon.social/tags/sounders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sounders</span></a> <a href="https://mastodon.social/tags/mastodonfc" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastodonfc</span></a></p>
SSFC KDT 💚💙⚽🌹💻🍺✌<p>Both the ISC and ECS president Shawn Wheeler were interviewed by The Ringer in a fairly thorough and critical review of FIFA's ClubWorldCup shenanigans. </p><p><a href="https://www.theringer.com/2025/06/11/soccer/fifa-club-world-cup-2025-explained-tickets-schedule-controversy" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://www.</span><span class="ellipsis">theringer.com/2025/06/11/socce</span><span class="invisible">r/fifa-club-world-cup-2025-explained-tickets-schedule-controversy</span></a></p><p><a href="https://mastodon.social/tags/ecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ecs</span></a> <a href="https://mastodon.social/tags/fifa" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fifa</span></a> <a href="https://mastodon.social/tags/sounders" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>sounders</span></a> <a href="https://mastodon.social/tags/soccer" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>soccer</span></a> <a href="https://mastodon.social/tags/football" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>football</span></a> <a href="https://mastodon.social/tags/clubworldcup" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>clubworldcup</span></a> <a href="https://mastodon.social/tags/fedifoot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>fedifoot</span></a> <a href="https://mastodon.social/tags/mastodonfc" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>mastodonfc</span></a></p>
EGU<p>How did an <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> spend their <a href="https://mastodon.social/tags/EGU25" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EGU25</span></a> week as a first-time attendee?<br>Here's another recap of <a href="https://mastodon.social/tags/EGU25" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>EGU25</span></a> from a first-time <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> attendee as part of EGU Solar-Terrestrial Division.</p><p>👉 Read the full article: <a href="https://egu.eu/97344" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="">egu.eu/97344</span><span class="invisible"></span></a></p>
jose<p>I'm trying my hand at ECS with a small Godot + Flecs game project. It's like having my brain on training wheels. My head is full of shortcuts to OOP because experience, it's so hard and slow to think in ECS terms. Feels like I'm learning to code again, unwinding the paths I have walked my whole professional life, slowly grasping the concepts. This is normal or I'm just getting old?</p><p><a href="https://mastodon.gamedev.place/tags/gamedev" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>gamedev</span></a> <a href="https://mastodon.gamedev.place/tags/godot" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>godot</span></a> <a href="https://mastodon.gamedev.place/tags/ecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ecs</span></a> <a href="https://mastodon.gamedev.place/tags/flecs" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>flecs</span></a></p>
Entikan<p>What's a nice <a href="https://mastodon.social/tags/lisp" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>lisp</span></a> y <a href="https://mastodon.social/tags/framework" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>framework</span></a> for <a href="https://mastodon.social/tags/3d" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>3d</span></a> <a href="https://mastodon.social/tags/GameDevelopment" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GameDevelopment</span></a>? No fancy stuff like <a href="https://mastodon.social/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> or <a href="https://mastodon.social/tags/editors" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>editors</span></a> please.</p>
legraLeGra<p>What is Past is Prologue:<br><a href="https://fediscience.org/tags/Paleoclimate" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Paleoclimate</span></a> constraints on <a href="https://fediscience.org/tags/ECS" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ECS</span></a> Equilibrium <a href="https://fediscience.org/tags/ClimateSensitivity" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>ClimateSensitivity</span></a> <a href="https://fediscience.org/tags/GreenhouseGas" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>GreenhouseGas</span></a> sensitivity of Earth's <a href="https://fediscience.org/tags/Climate" class="mention hashtag" rel="nofollow noopener" target="_blank">#<span>Climate</span></a></p><p>First of 3 papers this summer. </p><p>My career trajectory has been building towards using past climate archives to narrow the possibilities of future climate. But it is HARD. And computationally expensive.</p><p>The next two papers of this project will rule out some high and low sensitivity simulations using Past Climate (Proxy) archives and Data Assimilation. Those should be out in preprint in the next couple of months.</p><p>We hope this project (first to constrain earth climate sensitivity using coupled atmosphere-ocean earth system models) will be streamlined in the future and applied widely.</p><p><a href="https://essopenarchive.org/users/921675/articles/1297441-on-the-sensitivity-of-climate-sensitivity-in-a-coupled-climate-model" rel="nofollow noopener" translate="no" target="_blank"><span class="invisible">https://</span><span class="ellipsis">essopenarchive.org/users/92167</span><span class="invisible">5/articles/1297441-on-the-sensitivity-of-climate-sensitivity-in-a-coupled-climate-model</span></a></p>

ECS unveils new AMD-powered mini PCs at Computex 2025

The ECS Liva Z8 Plus isn’t the only new AMD-powered mini PC that ECS introduced at Computex this week. While the Liva Z8 Plus has an AMD Strix Point processor the new Liva Z10 Plus has a slightly lower performance Krackan Point chip. The Liva Z6 Plus, meanwhile, is said to support AMD Ryzen 7000 and Ryzen 8000 series mobile processors.

Folks looking for a little more performance can also […]

#computex2025 #ecs #ecsLiva #ecsLivaOnePro600 #ecsLivaZ10Plus #ecsZ6Plus #miniPc

Read more: liliputing.com/ecs-unveils-new

ECS debuts Liva Z8 Plus mini PC with AMD Strix Point at Computex

The ECS Liva line of computers are small form-factor desktops that range in size from models that can fit in the palm of your hand to larger, slim system that look like they’d be right at home next to a cash register or attached to the back of a monitor.

Ahead of this week’s Computex show in Taiwan, ECS announced plans to show off several new models, but the company didn’t provide many […]

#computex2025 #ecs #ecsLiva #ecsLivaZ8Plus #miniPc

Read more: liliputing.com/ecs-debuts-liva